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Game Design Portfolio

Welcome to my portfolio where you can see every project I've worked on and the role I had, with my personal outcome on what I've learnt during that experience.
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This has been my first actual long term project.
Born as a university project for Uppsala University, the team developed the game in 3 months.
In the development, I have worked as Lead Programmer, working on the game mechanics, the enemy AI and other general features. I have been Lead Game Designer, creating and polishing the game's mechanics, the game loop and the level with the help of the team. I also worked as Sound Designer and Composer creating all the sounds used in the game and the musics for it.

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This project was my first Ludum Dare attempt as member of an already existing team.

I've been invited to work as Sound Designer and Composer for Technorogue, which placed 183rd over 1679 submissions in the audio category, representing a big achievement for my journey as a beginner.

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